ARTH-A 336 THE GRAPHIC NOVEL (3 CR.)
Focuses on the medium of the graphic novel (the long-form comic) from its inception in 1960's America to the present. Primary focus is on the visual-narrative aspects of the medium, as well as in-depth analysis of graphic novels in the social and cultural context in which they were produced.
1 classes found
Spring 2024
Component | Credits | Class | Status | Time | Day | Facility | Instructor |
---|---|---|---|---|---|---|---|
LEC | 3 | 29510 | Open | 3:00 p.m.–4:15 p.m. | TR | LH 035 | Molotiu A |
Regular Academic Session / In Person
LEC 29510: Total Seats: 40 / Available: 1 / Waitlisted: 0
Lecture (LEC)
- COLL (CASE) A&H Breadth of Inq
- Above class open to undergraduates only
- COLL (CASE) A&H Breadth of Inquiry credit
This course focuses on the long-format comics that have come to be known as "graphic novels," analyzing them both formally and contextually. We will study the transformation of the comic-book industry (both mainstream and alternative) marked by the rise of this new category, as well as the evolving place of comics in the wider culture. Beginning with a historical overview of long-form comics going back to the mid-nineteenth century, the course will focus on mainstream creators such as Steve Ditko, Frank Miller and Alan Moore as well as on alternative cartoonists such as Dan Clowes and Alison Bechdel. We will investigate the definition of the "graphic novel" category through theories coming from literary scholarship (primarily the work of Mikhail Bakhtin), but we will especially emphasize how such long-form narratives function visually, analyzing them through methodologies coming from art history and cinema studies as well as from comics scholarship and literature.